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-rw-r--r--CMakeLists.txt10
-rw-r--r--build/.ninja_depsbin0 -> 7660 bytes
-rw-r--r--build/.ninja_log3
-rw-r--r--build/CMakeCache.txt367
-rw-r--r--build/CMakeFiles/3.29.2/CMakeCXXCompiler.cmake92
-rw-r--r--build/CMakeFiles/3.29.2/CMakeDetermineCompilerABI_CXX.binbin0 -> 31778 bytes
-rw-r--r--build/CMakeFiles/3.29.2/CMakeRCCompiler.cmake6
-rw-r--r--build/CMakeFiles/3.29.2/CMakeSystem.cmake15
-rw-r--r--build/CMakeFiles/3.29.2/CompilerIdCXX/CMakeCXXCompilerId.cpp878
-rw-r--r--build/CMakeFiles/3.29.2/CompilerIdCXX/a.exebin0 -> 31865 bytes
-rw-r--r--build/CMakeFiles/CMakeConfigureLog.yaml310
-rw-r--r--build/CMakeFiles/TargetDirectories.txt3
-rw-r--r--build/CMakeFiles/cmake.check_cache1
-rw-r--r--build/CMakeFiles/my_project.dir/src/game/game.cpp.objbin0 -> 1336 bytes
-rw-r--r--build/CMakeFiles/my_project.dir/src/main.cpp.objbin0 -> 2174 bytes
-rw-r--r--build/CMakeFiles/rules.ninja64
-rw-r--r--build/build.ninja148
-rw-r--r--build/cmake_install.cmake49
18 files changed, 1941 insertions, 5 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index e6310c4..9c84396 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,15 +1,15 @@
cmake_minimum_required(VERSION 3.15)
-project(MyProject LANGUAGES CXX)
+project(minesweeper LANGUAGES CXX)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
-add_executable(my_project
- main.cpp
- src/game.cpp
+add_executable(minesweeper
+ src/main.cpp
+ src/game/game.cpp
)
-target_include_directories(my_project PRIVATE
+target_include_directories(minesweeper PRIVATE
src
)
diff --git a/build/.ninja_deps b/build/.ninja_deps
new file mode 100644
index 0000000..0456b55
--- /dev/null
+++ b/build/.ninja_deps
Binary files differ
diff --git a/build/.ninja_log b/build/.ninja_log
new file mode 100644
index 0000000..6d46b37
--- /dev/null
+++ b/build/.ninja_log
@@ -0,0 +1,3 @@
+# ninja log v6
+1 286 7910530735292674 CMakeFiles/my_project.dir/src/main.cpp.obj ba0350b409c2bcde
+7 291 7910530735303785 CMakeFiles/my_project.dir/src/game/game.cpp.obj c7697ab1edbf7234
diff --git a/build/CMakeCache.txt b/build/CMakeCache.txt
new file mode 100644
index 0000000..c1de7ad
--- /dev/null
+++ b/build/CMakeCache.txt
@@ -0,0 +1,367 @@
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+# define COMPILER_VERSION_MAJOR DEC(__VERSIONNUM__ >> 24 & 0xFF)
+# define COMPILER_VERSION_MINOR DEC(__VERSIONNUM__ >> 16 & 0xFF)
+# define COMPILER_VERSION_PATCH DEC(__VERSIONNUM__ >> 8 & 0xFF)
+# define COMPILER_VERSION_TWEAK DEC(__VERSIONNUM__ & 0xFF)
+#endif
+
+#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
+# define COMPILER_ID "IAR"
+# if defined(__VER__) && defined(__ICCARM__)
+# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
+# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
+# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
+# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
+# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
+# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
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+# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
+# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
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+
+
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+
+/* Construct the string literal in pieces to prevent the source from
+ getting matched. Store it in a pointer rather than an array
+ because some compilers will just produce instructions to fill the
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+#ifdef SIMULATE_ID
+char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
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+char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
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+#define STRINGIFY_HELPER(X) #X
+#define STRINGIFY(X) STRINGIFY_HELPER(X)
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+
+#elif defined(__MSYS__)
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+
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+# define PLATFORM_ID "Darwin"
+
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+# define PLATFORM_ID "Windows"
+
+#elif defined(__FreeBSD__) || defined(__FreeBSD)
+# define PLATFORM_ID "FreeBSD"
+
+#elif defined(__NetBSD__) || defined(__NetBSD)
+# define PLATFORM_ID "NetBSD"
+
+#elif defined(__OpenBSD__) || defined(__OPENBSD)
+# define PLATFORM_ID "OpenBSD"
+
+#elif defined(__sun) || defined(sun)
+# define PLATFORM_ID "SunOS"
+
+#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
+# define PLATFORM_ID "AIX"
+
+#elif defined(__hpux) || defined(__hpux__)
+# define PLATFORM_ID "HP-UX"
+
+#elif defined(__HAIKU__)
+# define PLATFORM_ID "Haiku"
+
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+
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+# if defined(__LINUX__)
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+
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+# if defined(__ICCARM__)
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+ ('0' + (((n) / 10000000)%10)), \
+ ('0' + (((n) / 1000000)%10)), \
+ ('0' + (((n) / 100000)%10)), \
+ ('0' + (((n) / 10000)%10)), \
+ ('0' + (((n) / 1000)%10)), \
+ ('0' + (((n) / 100)%10)), \
+ ('0' + (((n) / 10)%10)), \
+ ('0' + ((n) % 10))
+
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+ ('0' + ((n)>>28 & 0xF)), \
+ ('0' + ((n)>>24 & 0xF)), \
+ ('0' + ((n)>>20 & 0xF)), \
+ ('0' + ((n)>>16 & 0xF)), \
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+ ('0' + ((n)>>8 & 0xF)), \
+ ('0' + ((n)>>4 & 0xF)), \
+ ('0' + ((n) & 0xF))
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+char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]";
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+/* Construct a string literal encoding the version number components. */
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+char const info_version[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[',
+ COMPILER_VERSION_MAJOR,
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+# ifdef COMPILER_VERSION_PATCH
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+ 'I', 'N', 'F', 'O', ':',
+ 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_',
+ 'i','n','t','e','r','n','a','l','[',
+ COMPILER_VERSION_INTERNAL,']','\0'};
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+char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]";
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+char const info_simulate_version[] = {
+ 'I', 'N', 'F', 'O', ':',
+ 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[',
+ SIMULATE_VERSION_MAJOR,
+# ifdef SIMULATE_VERSION_MINOR
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+# endif
+#elif defined(_MSC_VER) && defined(_MSVC_LANG)
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+#else
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+#endif
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+const char* info_language_standard_default = "INFO" ":" "standard_default["
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