| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 8 days | added utilities; recovered custom difficulty editing | dawidg81 | |
| 8 days | utilities | dawidg81 | |
| 8 days | more code fragmentation | dawidg81 | |
| 8 days | fixed syntax | dawidg81 | |
| 8 days | code fragmentation | dawidg81 | |
| 8 days | changed Game header name | dawidg81 | |
| 9 days | reverted difficulty editing feature | dawidg81 | |
| 9 days | cleaned game.cpp | dawidg81 | |
| 9 days | fixed header | dawidg81 | |
| 9 days | experimental builds and header fix | dawidg81 | |
| 9 days | added displayBoard and initialized tile map in game.cpp | dawidg81 | |
| 9 days | fixed randomization | dawidg81 | |
| 9 days | object programming implementation | dawidg81 | |
| 9 days | Removed Vim .swp files | dawidg81 | |
| 9 days | Added tile randomization | dawidg81 | |
| 10 days | fixed inGame declaration | dawidg81 | |
| 10 days | Moved game source files to game classification | dawidg81 | |
| 10 days | Updated README.md | dawidg81 | |
| 10 days | moved inGame declaration to header file | dawidg81 | |
| 11 days | game functions moved into game.cpp and game.hpp | dawidg81 | |
| 2026-01-17 | Added main.cpp | dawidg81 | |
