From b9e62bec34bddae08a2364b291016c99da9c9016 Mon Sep 17 00:00:00 2001 From: dawidg81 Date: Wed, 28 Jan 2026 14:08:33 +0100 Subject: Updated README --- README.md | 17 ----------------- 1 file changed, 17 deletions(-) delete mode 100644 README.md (limited to 'README.md') diff --git a/README.md b/README.md deleted file mode 100644 index 9c86a71..0000000 --- a/README.md +++ /dev/null @@ -1,17 +0,0 @@ -# minesweeper - -A reimplementation of minesweeper game in C++ in terminal. - -## Concept - -There are going to be 3 difficulties and one additional option where user can determine plot size and amount of mines by himself. -Game commands are going to be read from normal std::cin input method. The project is not going to use curses, ncurses or lncurses libraries for now. -Plot is going to be displayed (printed) on the upper left side of the screen, eventually with colors. Here are planned symbols of in-game elements: - -`#` - unrevealed tile. - -`.` - revealed tile (no mines around). - -`X` - (red color) bomb. - -Colorful numbers from `1` (1 mine around the revealed tile) to (maximum) `8` (8 mines around the revealed tile) - numbers saying how much mines are around it. -- cgit v1.2.3