From a910dd5c864bc97346b36a025bb50091d7fbdf0c Mon Sep 17 00:00:00 2001 From: dawidg81 Date: Thu, 29 Jan 2026 14:41:37 +0100 Subject: Updated documentation --- README | 27 --------------------------- 1 file changed, 27 deletions(-) delete mode 100644 README (limited to 'README') diff --git a/README b/README deleted file mode 100644 index b615c41..0000000 --- a/README +++ /dev/null @@ -1,27 +0,0 @@ - # minesweeper # - -A reimplementation of minesweeper game in C++ in terminal. - - ## Concept ## - -There are going to be 3 difficulties and one additional -option where user can determine plot size and amount of mines -by himself. - -Game commands are going to be read from normal std::cin input -method. The project is not going to use curses, ncurses or -lncurses libraries for now. - -Plot is going to be displayed (printed) on the upper left -side of the screen, eventually with colors. Here are planned -symbols of in-game elements: - - # - unrevealed tile. - - . - revealed tile (no mines around). - - X - (red color) bomb. - -Colorful numbers from `1` (1 mine around the revealed tile) to -(maximum) `8` (8 mines around the revealed tile) - numbers -saying how much mines are around it. -- cgit v1.2.3