From b9e62bec34bddae08a2364b291016c99da9c9016 Mon Sep 17 00:00:00 2001 From: dawidg81 Date: Wed, 28 Jan 2026 14:08:33 +0100 Subject: Updated README --- README | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) create mode 100644 README (limited to 'README') diff --git a/README b/README new file mode 100644 index 0000000..b615c41 --- /dev/null +++ b/README @@ -0,0 +1,27 @@ + # minesweeper # + +A reimplementation of minesweeper game in C++ in terminal. + + ## Concept ## + +There are going to be 3 difficulties and one additional +option where user can determine plot size and amount of mines +by himself. + +Game commands are going to be read from normal std::cin input +method. The project is not going to use curses, ncurses or +lncurses libraries for now. + +Plot is going to be displayed (printed) on the upper left +side of the screen, eventually with colors. Here are planned +symbols of in-game elements: + + # - unrevealed tile. + + . - revealed tile (no mines around). + + X - (red color) bomb. + +Colorful numbers from `1` (1 mine around the revealed tile) to +(maximum) `8` (8 mines around the revealed tile) - numbers +saying how much mines are around it. -- cgit v1.2.3