From 07eb384f440ec2fe6faef660fc515025ac22e110 Mon Sep 17 00:00:00 2001 From: dawidg81 Date: Sun, 1 Feb 2026 12:15:55 +0100 Subject: cleared docs; fixed Utils declaration --- docs/site/index.html | 405 --------------------------------------------------- 1 file changed, 405 deletions(-) delete mode 100644 docs/site/index.html (limited to 'docs/site/index.html') diff --git a/docs/site/index.html b/docs/site/index.html deleted file mode 100644 index 45a3dea..0000000 --- a/docs/site/index.html +++ /dev/null @@ -1,405 +0,0 @@ - - - - - - - - - - - - - - - - minesweeper - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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About

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A reimplementation of minesweeper game in C++ in terminal.

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Concept

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There are going to be 3 difficulties and one additional option where user can determine plot size and amount of mines by himself.

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Game commands are going to be read from normal std::cin input method. The project is not going to use curses, ncurses or lncurses libraries for now.

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Plot is going to be displayed (printed) on the upper left side of the screen, eventually with colors. Here are planned symbols of in-game elements:

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# - unrevealed tile.

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. - revealed tile (no mines around).

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X - (red color) bomb.

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Colorful numbers from 1 (1 mine around the revealed tile) to (maximum) 8 (8 mines around the revealed tile) - numbers saying how much mines are around it.

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