#include "Game.hpp" #include "../Utils/Utils.hpp" #include #include #include #include int Game::editDiff(){ Utils util; std::cout << "Now editing custom difficulty" << std::endl; std::cout << "Board width: "; if(util.catchReturn(util.catchInputInt(Game::boardWidth)) != 0) return 1; std::cout << "Board height: "; if(util.catchReturn(util.catchInputInt(Game::boardHeight)) != 0) return 1; std::cout << "Mines: "; if(util.catchReturn(util.catchInputInt(Game::mines)) != 0) return 1; return 0; }