Removed incorrect loop in winAccept method
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0b66a284be
commit
155440f31d
1 changed files with 6 additions and 8 deletions
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@ -51,13 +51,11 @@ int Socket::winListen()
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}
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SOCKET Socket::winAccept(){
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while(Socket::running){
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SOCKET clientSocket = accept(mainSocket, NULL, NULL);
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if(clientSocket == INVALID_SOCKET){
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log.err("Accept failed: " + std::to_string(WSAGetLastError()));
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return INVALID_SOCKET;
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}
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log.info("Client connected");
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return clientSocket;
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SOCKET clientSocket = accept(mainSocket, NULL, NULL);
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if(clientSocket == INVALID_SOCKET){
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log.err("Accept failed: " + std::to_string(WSAGetLastError()));
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return INVALID_SOCKET;
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}
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log.info("Client connected");
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return clientSocket;
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}
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