Updated main.cpp

This commit is contained in:
dawidg81 2026-03-08 17:46:14 +01:00
commit 8fa85dffc8

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@ -20,10 +20,11 @@ int main() {
SOCKET clientSocket = socket.winAccept(); SOCKET clientSocket = socket.winAccept();
if(clientSocket == INVALID_SOCKET) continue; if(clientSocket == INVALID_SOCKET) continue;
/* /*
* This is where client handling starts.
* RECEIVING CLIENT PACKET * RECEIVING CLIENT PACKET
* 1. Receive raw bytes * 1. Receive raw bytes,
* 2. Parse bytes from packet * 2. Parse bytes from packet,
* 3. Put into components understandable for server * 3. Put into components understandable for server.
*/ */
char buffer[131] = {}; char buffer[131] = {};
buffer[0] = recv(clientSocket, buffer, sizeof(buffer), 0); buffer[0] = recv(clientSocket, buffer, sizeof(buffer), 0);