#include "Logger.hpp" #include "Socket.hpp" #include #include using namespace std; Logger log; int main() { log.raw("mcc v0.0.0"); Socket socket; socket.winInit(); socket.winBind(); socket.winListen(); socket.running = true; while(socket.running){ SOCKET clientSocket = socket.winAccept(); if(clientSocket == INVALID_SOCKET) continue; /* * This is where client handling starts. * RECEIVING CLIENT PACKET * 1. Receive raw bytes, * 2. Parse bytes from packet, put into components understandable for server. */ char buffer[131] = {}; int bytesRecv = recv(clientSocket, buffer, sizeof(buffer), 0); if(bytesRecv <= 0){ log.err("No bytes received"); closesocket(clientSocket); return 1; } uint8_t packID = buffer[0]; uint8_t protVer = buffer[1]; string username; username.assign(buffer + 2, 64); username.erase(username.find('\0')); string verKey; verKey.assign(buffer + 66, 64); uint8_t unused = buffer[130]; log.info(username); } return 0; }