From 7ed4b197db16f0df3ddfddb4cfe6078a96d7e9ec Mon Sep 17 00:00:00 2001 From: dawidg81 Date: Thu, 12 Feb 2026 12:54:05 +0100 Subject: Updated README.md; Updated main.cpp; --- CMakeLists.txt | 43 - README.md | 22 +- build/CMakeCache.txt | 417 ---------- build/CMakeFiles/3.29.2/CMakeCCompiler.cmake | 80 -- build/CMakeFiles/3.29.2/CMakeCXXCompiler.cmake | 92 --- .../3.29.2/CMakeDetermineCompilerABI_C.bin | Bin 31251 -> 0 bytes .../3.29.2/CMakeDetermineCompilerABI_CXX.bin | Bin 31778 -> 0 bytes build/CMakeFiles/3.29.2/CMakeRCCompiler.cmake | 6 - build/CMakeFiles/3.29.2/CMakeSystem.cmake | 15 - .../3.29.2/CompilerIdC/CMakeCCompilerId.c | 895 --------------------- .../3.29.2/CompilerIdCXX/CMakeCXXCompilerId.cpp | 878 -------------------- build/CMakeFiles/CMakeConfigureLog.yaml | 584 -------------- build/CMakeFiles/cmake.check_cache | 1 - main.cpp | 12 + 14 files changed, 14 insertions(+), 3031 deletions(-) delete mode 100644 CMakeLists.txt delete mode 100644 build/CMakeCache.txt delete mode 100644 build/CMakeFiles/3.29.2/CMakeCCompiler.cmake delete mode 100644 build/CMakeFiles/3.29.2/CMakeCXXCompiler.cmake delete mode 100644 build/CMakeFiles/3.29.2/CMakeDetermineCompilerABI_C.bin delete mode 100644 build/CMakeFiles/3.29.2/CMakeDetermineCompilerABI_CXX.bin delete mode 100644 build/CMakeFiles/3.29.2/CMakeRCCompiler.cmake delete mode 100644 build/CMakeFiles/3.29.2/CMakeSystem.cmake delete mode 100644 build/CMakeFiles/3.29.2/CompilerIdC/CMakeCCompilerId.c delete mode 100644 build/CMakeFiles/3.29.2/CompilerIdCXX/CMakeCXXCompilerId.cpp delete mode 100644 build/CMakeFiles/CMakeConfigureLog.yaml delete mode 100644 build/CMakeFiles/cmake.check_cache diff --git a/CMakeLists.txt b/CMakeLists.txt deleted file mode 100644 index 9711922..0000000 --- a/CMakeLists.txt +++ /dev/null @@ -1,43 +0,0 @@ -cmake_minimum_required(VERSION 3.10) -project(GraphicsDemo) - -# Set C++ standard -set(CMAKE_CXX_STANDARD 11) -set(CMAKE_CXX_STANDARD_REQUIRED ON) - -# Define USE_SDL for compilation -add_definitions(-DUSE_SDL) - -# Find SDL2 -find_package(SDL2 REQUIRED) - -# Include SDL2 headers -include_directories(${SDL2_INCLUDE_DIRS}) - -# Add executable -add_executable(GraphicsDemo - main.cpp - graphics.cpp - graphics.h -) - -# Link SDL2 -target_link_libraries(GraphicsDemo ${SDL2_LIBRARIES}) - -# For Windows, add necessary flags -if(WIN32) - # This ensures we get a console window for debugging - # Remove this line to create a GUI-only application - set_target_properties(GraphicsDemo PROPERTIES - WIN32_EXECUTABLE FALSE - ) -endif() - -# Platform-specific configurations -if(MSVC) - # MSVC specific flags - target_compile_options(GraphicsDemo PRIVATE /W4) -else() - # GCC/Clang flags - target_compile_options(GraphicsDemo PRIVATE -Wall -Wextra) -endif() \ No newline at end of file diff --git a/README.md b/README.md index 6fc7036..ac59927 100644 --- a/README.md +++ b/README.md @@ -57,25 +57,7 @@ make run **Note**: Make sure `SDL2.dll` from `SDL2/bin` is in the same directory as the executable or in your PATH. -#### Option 2: Using CMake - -```bash -mkdir build -cd build - -# If SDL2 is in a standard location (C:/SDL2 or D:/SDL2) -cmake .. - -# If SDL2 is elsewhere -cmake .. -DCMAKE_PREFIX_PATH=D:/path/to/SDL2 - -# Build -cmake --build . -``` - -The CMakeLists.txt will automatically copy SDL2.dll to the build directory. - -#### Option 3: Manual compilation with g++/MinGW +#### Option 2: Manual compilation with g++/MinGW ```bash # Adjust paths to match your SDL2 installation @@ -88,7 +70,7 @@ g++ -std=c++11 -DUSE_SDL -o GraphicsDemo.exe main.cpp graphics.cpp ^ copy C:\SDL2\bin\SDL2.dll . ``` -#### Option 4: Manual compilation with MSVC +#### Option 3: Manual compilation with MSVC ```bash cl /EHsc /DUSE_SDL main.cpp graphics.cpp ^ diff --git a/build/CMakeCache.txt b/build/CMakeCache.txt deleted file mode 100644 index 15bb577..0000000 --- a/build/CMakeCache.txt +++ /dev/null @@ -1,417 +0,0 @@ -# This is the CMakeCache file. -# For build in directory: d:/code/sdltest/build -# It was generated by CMake: D:/perl/c/bin/cmake.exe -# You can edit this file to change values found and used by cmake. -# If you do not want to change any of the values, simply exit the editor. -# If you do want to change a value, simply edit, save, and exit the editor. -# The syntax for the file is as follows: -# KEY:TYPE=VALUE -# KEY is the name of a variable in the cache. -# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!. -# VALUE is the current value for the KEY. - 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This is because - the compilers do not have flags that can change the architecture, - but rather depend on which compiler is being used -*/ -#if defined(_WIN32) && defined(_MSC_VER) -# if defined(_M_IA64) -# define ARCHITECTURE_ID "IA64" - -# elif defined(_M_ARM64EC) -# define ARCHITECTURE_ID "ARM64EC" - -# elif defined(_M_X64) || defined(_M_AMD64) -# define ARCHITECTURE_ID "x64" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# elif defined(_M_ARM64) -# define ARCHITECTURE_ID "ARM64" - -# elif defined(_M_ARM) -# if _M_ARM == 4 -# define ARCHITECTURE_ID "ARMV4I" -# elif _M_ARM == 5 -# define ARCHITECTURE_ID "ARMV5I" -# else -# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM) -# endif - -# elif defined(_M_MIPS) -# define ARCHITECTURE_ID "MIPS" - -# elif defined(_M_SH) -# define ARCHITECTURE_ID "SHx" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__WATCOMC__) -# if defined(_M_I86) -# define ARCHITECTURE_ID "I86" - -# elif defined(_M_IX86) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC) -# if defined(__ICCARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__ICCRX__) -# define ARCHITECTURE_ID "RX" - -# elif defined(__ICCRH850__) -# define ARCHITECTURE_ID "RH850" - -# elif defined(__ICCRL78__) -# define ARCHITECTURE_ID "RL78" - -# elif defined(__ICCRISCV__) -# define ARCHITECTURE_ID "RISCV" - -# elif defined(__ICCAVR__) -# define ARCHITECTURE_ID "AVR" - -# elif defined(__ICC430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__ICCV850__) -# define ARCHITECTURE_ID "V850" - -# elif defined(__ICC8051__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__ICCSTM8__) -# define ARCHITECTURE_ID "STM8" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__ghs__) -# if defined(__PPC64__) -# define ARCHITECTURE_ID "PPC64" - -# elif defined(__ppc__) -# define ARCHITECTURE_ID "PPC" - -# elif defined(__ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__x86_64__) -# define ARCHITECTURE_ID "x64" - -# elif defined(__i386__) -# define ARCHITECTURE_ID "X86" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__clang__) && defined(__ti__) -# if defined(__ARM_ARCH) -# define ARCHITECTURE_ID "Arm" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -#elif defined(__TI_COMPILER_VERSION__) -# if defined(__TI_ARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__MSP430__) -# define ARCHITECTURE_ID "MSP430" - -# elif defined(__TMS320C28XX__) -# define ARCHITECTURE_ID "TMS320C28x" - -# elif defined(__TMS320C6X__) || defined(_TMS320C6X) -# define ARCHITECTURE_ID "TMS320C6x" - -# else /* unknown architecture */ -# define ARCHITECTURE_ID "" -# endif - -# elif defined(__ADSPSHARC__) -# define ARCHITECTURE_ID "SHARC" - -# elif defined(__ADSPBLACKFIN__) -# define ARCHITECTURE_ID "Blackfin" - -#elif defined(__TASKING__) - -# if defined(__CTC__) || defined(__CPTC__) -# define ARCHITECTURE_ID "TriCore" - -# elif defined(__CMCS__) -# define ARCHITECTURE_ID "MCS" - -# elif defined(__CARM__) -# define ARCHITECTURE_ID "ARM" - -# elif defined(__CARC__) -# define ARCHITECTURE_ID "ARC" - -# elif defined(__C51__) -# define ARCHITECTURE_ID "8051" - -# elif defined(__CPCP__) -# define ARCHITECTURE_ID "PCP" - -# else -# define ARCHITECTURE_ID "" -# endif - -#else -# define ARCHITECTURE_ID -#endif - -/* Convert integer to decimal digit literals. */ -#define DEC(n) \ - ('0' + (((n) / 10000000)%10)), \ - ('0' + (((n) / 1000000)%10)), \ - ('0' + (((n) / 100000)%10)), \ - ('0' + (((n) / 10000)%10)), \ - ('0' + (((n) / 1000)%10)), \ - ('0' + (((n) / 100)%10)), \ - ('0' + (((n) / 10)%10)), \ - ('0' + ((n) % 10)) - -/* Convert integer to hex digit literals. */ -#define HEX(n) \ - ('0' + ((n)>>28 & 0xF)), \ - ('0' + ((n)>>24 & 0xF)), \ - ('0' + ((n)>>20 & 0xF)), \ - ('0' + ((n)>>16 & 0xF)), \ - ('0' + ((n)>>12 & 0xF)), \ - ('0' + ((n)>>8 & 0xF)), \ - ('0' + ((n)>>4 & 0xF)), \ - ('0' + ((n) & 0xF)) - -/* Construct a string literal encoding the version number. */ -#ifdef COMPILER_VERSION -char const* info_version = "INFO" ":" "compiler_version[" COMPILER_VERSION "]"; - -/* Construct a string literal encoding the version number components. */ -#elif defined(COMPILER_VERSION_MAJOR) -char const info_version[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','[', - COMPILER_VERSION_MAJOR, -# ifdef COMPILER_VERSION_MINOR - '.', COMPILER_VERSION_MINOR, -# ifdef COMPILER_VERSION_PATCH - '.', COMPILER_VERSION_PATCH, -# ifdef COMPILER_VERSION_TWEAK - '.', COMPILER_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct a string literal encoding the internal version number. */ -#ifdef COMPILER_VERSION_INTERNAL -char const info_version_internal[] = { - 'I', 'N', 'F', 'O', ':', - 'c','o','m','p','i','l','e','r','_','v','e','r','s','i','o','n','_', - 'i','n','t','e','r','n','a','l','[', - COMPILER_VERSION_INTERNAL,']','\0'}; -#elif defined(COMPILER_VERSION_INTERNAL_STR) -char const* info_version_internal = "INFO" ":" "compiler_version_internal[" COMPILER_VERSION_INTERNAL_STR "]"; -#endif - -/* Construct a string literal encoding the version number components. */ -#ifdef SIMULATE_VERSION_MAJOR -char const info_simulate_version[] = { - 'I', 'N', 'F', 'O', ':', - 's','i','m','u','l','a','t','e','_','v','e','r','s','i','o','n','[', - SIMULATE_VERSION_MAJOR, -# ifdef SIMULATE_VERSION_MINOR - '.', SIMULATE_VERSION_MINOR, -# ifdef SIMULATE_VERSION_PATCH - '.', SIMULATE_VERSION_PATCH, -# ifdef SIMULATE_VERSION_TWEAK - '.', SIMULATE_VERSION_TWEAK, -# endif -# endif -# endif - ']','\0'}; -#endif - -/* Construct the string literal in pieces to prevent the source from - getting matched. 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