diff options
| author | dawidg81 <dawidgorski.m@gmail.com> | 2026-01-17 16:05:47 +0100 |
|---|---|---|
| committer | dawidg81 <dawidgorski.m@gmail.com> | 2026-01-17 16:05:47 +0100 |
| commit | 96ae64a3e5e6b06198d064ee23c12a0c36581e13 (patch) | |
| tree | acf2fc1002a675c8e9bc31cce16f78373c5ec45e /src/main.cpp | |
| parent | 114cb1b4637d3bd34598699a3ba45bf6905805e7 (diff) | |
Added main.cpp
Diffstat (limited to 'src/main.cpp')
| -rw-r--r-- | src/main.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 0000000..920f28f --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,89 @@ +#include <iostream> +using namespace std; + +bool inGame = false; + +void game(int diff){ + int boardWidth; + int boardHeight; + int board[boardWidth][boardHeight]; + int mines; + + switch(diff){ + case 0: + boardWidth = 9; + boardHeight = 9; + mines = 9; + break; + + case 1: + boardWidth = 16; + boardHeight = 16; + mines = 12; + break; + + case 2: + boardWidth = 30; + boardHeight = 16; + mines = 16; + break; + + case 3: + cout << "Editing game parameters\n"; + + cout << "Board Width: "; + cin >> boardWidth; + + if(boardWidth > 32){ + cout << "Board width can't be more than 32 cells.\n"; + } else if(boardWidth < 8){ + cout << "Board width can't be less than 8 cells.\n"; + } + + cout << "Board Height: "; + cin >> boardHeight; + + if(boardHeight > 32){ + cout << "Board height can't be more than 32 cells.\n"; + }else if(boardHeight < 8){ + cout << "Board height can't be less than 8 cells.\n"; + } + + cout << "Mines: "; + cin >> mines; + + if(mines > 16){ + cout << "There can't be more than 16 mines.\n"; + } + + break; + } +} + +int main(){ + int choice; + + while(inGame == false){ + cout << "Welcome to minesweeper 0.1.0\n"; + cout << "\n"; + cout << "Select difficulty:\n" + "1. Easy\n" + "2. Medium\n" + "3. Hard\n" + "4. Custom\n"; + cout << "Difficulty: "; + cin >> choice; + + if(choice == 1){ + game(0); + } else if(choice == 2){ + game(1); + } else if(choice == 3){ + game(2); + } else if(choice == 4){ + game(3); + } + } + + return 0; +} |
