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-rw-r--r--src/Game.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/Game.cpp b/src/Game.cpp
index ac2b130..3d7aa86 100644
--- a/src/Game.cpp
+++ b/src/Game.cpp
@@ -66,6 +66,22 @@ void Game::updateBoard(){
for(int y=0; y < boardHeight; y++){
if(Game::bombCheck(x, y) == 0){
tileMap[x][y] = 1;
+ } else if(Game::bombCheck(x, y) == 1){
+ tileMap[x][y] = 2;
+ } else if(Game::bombCheck(x, y) == 2){
+ tileMap[x][y] = 3;
+ } else if(Game::bombCheck(x, y) == 3){
+ tileMap[x][y] = 4;
+ } else if(Game::bombCheck(x, y) == 4){
+ tileMap[x][y] = 5;
+ } else if(Game::bombCheck(x, y) == 5){
+ tileMap[x][y] = 6;
+ } else if(Game::bombCheck(x, y) == 6){
+ tileMap[x][y] = 7;
+ } else if(Game::bombCheck(x, y) == 7){
+ tileMap[x][y] = 8;
+ } else if(Game::bombCheck(x, y) == 8){
+ tileMap[x][y] = 9;
}
}
}