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-rw-r--r--src/Game/Game.hpp24
-rw-r--r--src/Game/display.cpp14
-rw-r--r--src/Game/edit.cpp25
-rw-r--r--src/Game/init.cpp38
4 files changed, 0 insertions, 101 deletions
diff --git a/src/Game/Game.hpp b/src/Game/Game.hpp
deleted file mode 100644
index 767ab94..0000000
--- a/src/Game/Game.hpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#ifndef GAME_HPP
-#define GAME_HPP
-
-class Game {
-private:
- static constexpr int MAX_W = 32;
- static constexpr int MAX_H = 32;
-
- int boardWidth;
- int boardHeight;
-
- bool bombMap[MAX_H][MAX_W];
- int tileMap[MAX_H][MAX_W];
-
- int mines;
-
-public:
- int editDiff();
- void initDiff(int diff);
- void initBoard();
- void displayBoard();
-};
-
-#endif
diff --git a/src/Game/display.cpp b/src/Game/display.cpp
deleted file mode 100644
index 4fb16cb..0000000
--- a/src/Game/display.cpp
+++ /dev/null
@@ -1,14 +0,0 @@
-#include "Game.hpp"
-
-#include <cstdlib>
-#include <cstdio>
-#include <iostream>
-
-
-void Game::displayBoard() {
- for (int i = 0; i < boardHeight; i++) {
- for (int j = 0; j < boardWidth; j++)
- putchar(tileMap[i][j]);
- putchar('\n');
- }
-} \ No newline at end of file
diff --git a/src/Game/edit.cpp b/src/Game/edit.cpp
deleted file mode 100644
index af89e65..0000000
--- a/src/Game/edit.cpp
+++ /dev/null
@@ -1,25 +0,0 @@
-#include "Game.hpp"
-#include "../Utils/Utils.hpp"
-
-#include <cstdlib>
-#include <cstdio>
-#include <iostream>
-#include <string>
-
-int Game::editDiff(){
- Utils util;
-
- std::cout << "Now editing custom difficulty" << std::endl;
-
- std::cout << "Board width: ";
- if(util.catchReturn(util.catchInputInt(Game::boardWidth)) != 0) return 1;
- std::cout << Game::boardWidth;
-
- std::cout << "Board height: ";
- if(util.catchReturn(util.catchInputInt(Game::boardHeight)) != 0) return 1;
-
- std::cout << "Mines: ";
- if(util.catchReturn(util.catchInputInt(Game::mines)) != 0) return 1;
-
- return 0;
-} \ No newline at end of file
diff --git a/src/Game/init.cpp b/src/Game/init.cpp
deleted file mode 100644
index a572fbc..0000000
--- a/src/Game/init.cpp
+++ /dev/null
@@ -1,38 +0,0 @@
-#include "Game.hpp"
-
-#include <cstdlib>
-#include <cstdio>
-#include <iostream>
-
-void Game::initDiff(int diff) {
- switch (diff) {
- case 0:
- boardWidth = 9;
- boardHeight = 9;
- mines = 9;
- break;
- case 1:
- boardWidth = 16;
- boardHeight = 16;
- mines = 12;
- break;
- case 2:
- boardWidth = 30;
- boardHeight = 16;
- mines = 16;
- break;
- case 3:
- std::cout << "Editing game parameters\n";
- break;
- }
-}
-
-void Game::initBoard() {
- for (int i = 0; i < boardHeight; i++)
- for (int j = 0; j < boardWidth; j++)
- bombMap[i][j] = rand() % 2;
-
- for (int i = 0; i < boardHeight; i++)
- for (int j = 0; j < boardWidth; j++)
- tileMap[i][j] = 0;
-} \ No newline at end of file