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authordawidg81 <dawidgorski.m@gmail.com>2026-01-29 14:41:37 +0100
committerdawidg81 <dawidgorski.m@gmail.com>2026-01-29 14:41:37 +0100
commita910dd5c864bc97346b36a025bb50091d7fbdf0c (patch)
treef3993b61212c08abd2d42438a115bbb8bbe2edff /README
parent64aa263b2473ffe6ba9ea3f4931a84cffbff6771 (diff)
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- # minesweeper #
-
-A reimplementation of minesweeper game in C++ in terminal.
-
- ## Concept ##
-
-There are going to be 3 difficulties and one additional
-option where user can determine plot size and amount of mines
-by himself.
-
-Game commands are going to be read from normal std::cin input
-method. The project is not going to use curses, ncurses or
-lncurses libraries for now.
-
-Plot is going to be displayed (printed) on the upper left
-side of the screen, eventually with colors. Here are planned
-symbols of in-game elements:
-
- # - unrevealed tile.
-
- . - revealed tile (no mines around).
-
- X - (red color) bomb.
-
-Colorful numbers from `1` (1 mine around the revealed tile) to
-(maximum) `8` (8 mines around the revealed tile) - numbers
-saying how much mines are around it.